Username:

Password:

Fargot Password? / Help

UWA Machinima results

For the 4th Edition the UWA has announced this event final Judge in Machinima event. To remind that the Machinima challenge has as always the mention of the 3D artists included in the 3d challenge. Another year and another great event in the area. The University of western Australia by the 4th edition, organized a huge event with a score even more overwhelming. The art of artists who from the beginning included the work done by other residents....
Read More

Bitfilm 2011 - Final Results

(look bellow for the whole BITFILM 2011 results). With an astronomic surprise I've received the news. Firstly some friends and contacts were sending twitt's saying congrats "!". My first thought were "congrats for what??!" i wasn't really understand the congratulations message. Quiet remarkable, for a tiny little creature like me (^_^)....
Read More

Meta Body

The virtual experience of the body is not exactly an experience of the flesh. These sensations, albeit having a physical censorial aspect, continue to be experienced in our bodies behind the screen, not in our avatar body. The virtual body is a metaphorical body, all language, therefore open to experimentation and possibility.
Read More

Machinima Expo 2011

Time is running and it is almost up, you have until next Friday (30th September 2011) to submit your films to this year's Expo. Submission is free and easy to do and open to anyone in the world, what is perfect, but you must have some points in accordance with the rules for submission, each of which has to do with copyright, among others that goes by the concept of machinima...

Read More

MachinimUWA IV

The Journey Continues: one of the biggest and best festival / competition organized by the University of Western Australia and supported by some partners. In an annual event, this fourth event to date, the UWA launches another edition of the acclaimed "Art of the artists." As with much regularity UWA promotes 3D artists, many with Surreal views of an impressive quality and breathtaking. The "Art of the Artists" event

Read More

Artwashers

A documentary-style sequence of absurdities perpetrated on or near virtual-space artworks. The gags depend on sound - good earphones or speakers make a big difference. Artwashers a complex idea? Fun? That leads us to think unconsciously in art? No doubt a beautiful piece that surprised by the very idea of ​​the Author (2senseproductions) plus one of our great machinima makers into action.

Read More

"If it can be written or thought, it can be filmed."
Stanley Kubrick

3D CG packages Vs Machinima

Software to develop 3D content are huge and complex, expensive and difficult to learn. CG artists spend years training to become proficient in modelling, animation and effects, not to mention other attributes that an animator has to learn and know how to use well. What if there was a shortcut to an artist over the complex, and work on something simple and accessible? This is where the pre Machinima and animation made by many programs offers (like Iclone, Moviestorm, Muvizu, xtranormal, etc). more info here.

Yourmachinima goes Smartphone/Tablet

we have the pleasure to announce the fixed Facebook Logins issues, new accounts and existing members now can login with no problem. Thanks your patience. Mean while we had implemented a mobile support for our visitors and members. How to use it? It's simmple just use http://yourmachinima.com link on your Mobile/Tablet a fast php script will check and open http://yourmachinima.com/mobile link (if you try to open http://yourmachinima.com/mobile on your PC it won't take any effect, script "knows" witch device you are... more info here.

0

3D CG packages Vs Machinima

Software to develop 3D content are huge and complex, expensive and difficult to learn. CG artists spend years training to become proficient in modelling, animation and effects, not to mention other attributes that an animator has to learn and know how to use well. What if there was a shortcut to an artist over the complex, and work on something simple and accessible? This is where the pre Machinima and animation made by many programs offers (like Iclone, Moviestorm, Muvizu, xtranormal, etc).

Today the variety of software engines is as large as the indecision that some may have to choose the right program, which includes the ideal or the results to be achieved. Although now a large on-line gaming community, has the potential to become the next big thing for artists and content creators Computer graphics. It is easily accessible, does not requires or requires very little capital to start, and gets better and better every year, only depends on the director to "discover" all the little tricks. On some pro CG you need to buy a thousand dollars applications to spend hundreds of hours to render animations ever becomes obsolete for the amateur artist and thus can achieve similar quality productions done in time by a tenth of a hundredth of the budget. Been able to justify this popularity into a whole that the Machinima (Home-made) amateur on the rise, generating millions and millions of dollars to its massive video hosting services such as Youtube, dailymotion or vimeo.

The Machinima itself as an art form is very young. Since the animation is much older, more consistent, more difficult to elaborate, final work must look high end quality, not closer but rather perfect. The first machinima film, which is a film made in a game engine, was launched in 1996 in Quake. Improvements in engines and video game cards, editing, etc., have allowed gaming more realistic for the future. Ironically the 3D packages have grown in complexity over this time, but the games, some frozen in time, it shows for example in the lack of development of alternatives to customize the animations, ie. Despite some "setbacks" Animation made at home by an amateur, working with an engine more sophisticated, more realistic graphics (provided by this easy going animation programs and/or online games) and animation more fluid. All this combined with massive delivery of video (perhaps thousands of millions of users). All these developments combined point to one thing: the future of cinema is the virtual cinema and not exclusively on the WEB. It's predictable that this content will be available by your television through new House media.

Of course the machinima will never replace packages such as 3ds max or Maya (considered the best 3D animation programs, but requires a high knowledge). These tools were developed to offer professionals a high degree of control and integration with production lines for film and TV (of course we are very far away from see a Disney production made in Second Life). The aspiring filmmaker, machinima creator of homemade and amateur, don't need to offer these packages, this quality can not be interested in learning the intricacies of the film industry, unless your job depended on it, this is a factor that each one must judge on its own (but do machinima animation requires some minimal knowledge of the principles of a production / output). The Machinima eventually fill the gap between idea and execution, cinema in real time, and is a facilitator of entry for these new filmmakers. But we must be aware about what is Machinima/Animation is leading us. In Machinima case we are suffering a too high delivery of content, so high that the essence is distorted, example; (in my opinion) machinima.com delivers a high number of real time machinima by day, no offence, tons of real time videos published very day. So massive that becomes impossible to follow or watch it all. So much videos dedicated to tip and tricks, funny moments by it games popularity, like GTA, Modern Warfare 3, worlds of war craft, etc. Machinima.com has become as huge as a company and it works as a company with partnership google add, and much less is required. The animation Market, cinema, has increased, it's not new and the content not so much attractive, but just in some cases.

The machinima art idea is to use game engines as platforms for film, voice work, sound, environment, image processing, fx's, just as modern cinema uses actors, support staff, games, props, lights and post- production. The filmmaker can run from anywhere in the world and recording any viewer of an effective performance becomes a camera and edit your script or idea. Rendering is taken for granted in machinima, but CG is traditionally the number one concern when it comes to producing high quality work. Simply put, the weaknesses of an artist are in a machinima irrelevant since there is a "safety net" that can greatly increase the skills otherwise deficient.

To get into machinima, all you need is a real-time 3D engine. Doesn't necessarily have to be a game engine, but these are generally best suited for film-making. This is a relatively light load, compared to the thousands of dollars needed to organize even a film production. Although performances can be recorded using basic methods machinima, they are often as daily production of a film: rough and missing key elements. This is where a large part of the film comes with post-production including editing, composition, scoring, rating, and creative use of post-production effects and allows the combination of two different sets of images together seamlessly , a practice that hasn't become popular in the world machinima, but this is well understood in the rest of the movie industry. The production of machinima don't need to be limited to short films. Can be adapted to a music video, a documentary, treatment, or even a part of a traditional production pipeline. The biggest barrier to adoption of machinima as a legitimate vehicle for content creation has been a lack of awareness and lack of an ecosystem. The art of machinima is still young, but computer graphics and animation technology is raising the bar each year, providing a better starting point and better for the filmmakers who lack resources to carry out their ideas. There is great potential, both in marketing the idea of ​​3D cinema in real time and leverage current offerings in the game and CG technology to create more engaging and sophisticated art.

In this day and age we are already witnessing the exponential growth of the arts in Machinima and Animation, are in many events around the globe, whether through new technologies with the mass of the video hosted on the Internet. This past year (2011), was huge, the list would be huge if it were to mention all the new job, new concept, new artists in the scene and so on. Not only animated film but also Machinima content associated with the hugeness of the market, by it nature.

Some of the most acclaimed this past year is without a doubt (animation) made by Peter Pythagasaurus PeakeCast: Bill Bailey, Martin and Simon Greenall and Trenaman | (Machinima) The Trashmaster (nouvelle version) Murakawa done in GTAIV. Another big jump that gave machinima, machinima film was the documentary login2life of course made by some other acclaimed artists such by a new artist with the first working note 100 Trashmaster by the public | Clear Skies the Movie perfect animations(mocap camera) and story. And what will future bring to us :)

A year 2012 with many new aspirations, new features and new developments. The machinima animation and in essence may have many differences, but go hand in hand, in this mad rush for market and recognition, but the course machinima neck will not surely beat the animated film, never.

aardmancommercials - Pythagasaurus

murakawa - The trashmaster (nouvelle version)

Ian Chisholm - Clear Skies 3 (part 1 of 6)

0

Changes on Yourmachinima

Hi, sorry again. It's not easy, facebook plugin versus Facebook API changes are causing malfunction, so we are running back to normal logins until facebook change API on 31/12/2011. Mean while we implemented the new TOS Term of Service - CONDITIONS OF USE AND USER CONDUCT (as described bellow).

Now Yourmachinima will refine even more the content and user rights on submitted work. Since the begin of this project of unify many CGI techniques of producing movies and short films and some no sense youtube action in allowing some repeated copyright stuff (with no sense at all), we don't promote that kind of works, this kind of attitude. We are not the judge or even the police, but since this website (yourmachinima.com) is growing from thousands to more than 10.000.000 (10 million) views, we need to keep the good spirit and the common sense.

Basically we will not be the filter machine from youtube, but not backed by no means content with the following interpretation:

* Repetitive work, when the producer just changes the background and the work does not evolve. Repeats (like floating camera allover the video, etc). (there is no point of repeating over and over) our massive number of followers don't like it and it adds no value to your work or ours. Period.

* Works that use copyrighted material for studies that utilize third-party material, must necessarily HAVE mention in the video description or the claims of the same in the credits.

* The terms are presented to members who submit their work or the work of others.

* If a video is denied, or otherwise, we undertakes a pre warning, explaining clearly the reason. (yes this is constructive).

* Yourmachinima is not a commercial site, we do not sell anything, our service only as a community is to provide an attractive website, accessible to any user who has interest and curiosity about the world of animation and computer gráfica we don't focus on a single platform, but in many and varied techniques. We had at first a tendency, more to Second Life, but it is outdated.

As a condition of your use of any Service, you agree to the following:

* You agree that your use of the Services in accordance with the terms and conditions of this Agreement is permitted under the applicable laws of the country where you use the Service and that you will use the Service in accordance with those laws, plus with our hosting countries (Portugal and UK). Certain features of the Services permit or require you to open an account and login (including submit your works or suggest other works). You are entirely responsible for maintaining the confidentiality and discretion of your account information, posted works, comment, personal data, including your password, and for any and all activity that occurs under your account. You agree to notify Yourmachinima immediately of any unauthorized use of your account or password, or any other breach of security.

* You must not use the Services to harass, threaten, impersonate, or intimidate anyone.

* You must not upload, post, email, transmit, or otherwise make available any content that is unlawful, harmful, threatening, abusive, harassing, tortuous, defamatory, vulgar, obscene, invasive of another's privacy, hateful, or racially, ethnically, or otherwise objectionable.

* You must not upload, post, email, transmit, or otherwise make available any content that is in violation of copyright, trademark or other law protecting intellectual property in any jurisdiction, or that violates an individual’s publicity or privacy rights.

* You must not upload, post, email, transmit or otherwise make available any unsolicited or unauthorized advertising, promotional materials, "junk mail" "spam" "chain letters" "pyramid schemes""affiliate links," or any other form of solicitation.

* You must not upload, download, transmit or otherwise make available any videos that harms or interferes (or has the potential to harm or interfere) with any one (including any Services).

* You must not violate or breach any applicable law or regulation in your jurisdiction (including but not limited to laws governing intellectual property rights, online conduct or online content).

* You must not commit (or conspire to commit) any criminal offence or otherwise use the Services for any illegal or unauthorized purpose.

* You must not cause (or allow to be caused) any event which gives rise to any civil liability of any kind.

* Reservation of Rights - The Site provides Content on or through the many public video hosting system, by submitting a video through our channel/site you must be sure about the intellectual property and copyrighted works independent of third party provider review. All rights, title and interest not expressly granted with respect to the Site and Content provided on or through the Site are reserved. All Content is provided on an "As Is" and "As Available" basis, and yourmachinima reserves the right to terminate the permissions granted to you and your use of the Content at any time.

* Your Content - You agree that you will only upload, share, post, publish, transmit, or otherwise make available ("Share") on or through the Site Content that you have the right and authority to Share and for which you have the right and authority to grant to Yourmachinima all of the license to share so as in agreement with your video hosting system by allowing free embed and no statement about sharing content, you grant yourmachinima a worldwide exposure within our site, perpetual, royalty-free, nonexclusive, fully license to use (directly non commercially) and reproduce. You warrant that: (a) you have the right and authority to grant this license; (b) Yourmachinima's exercise of the rights granted pursuant to this license will not infringe or otherwise violate any third party rights; and (c) all so-called moral rights in the Content have been waived to the full extent allowed by law. Yourmachinima respect the Hosting video sources and we keep always the original player. Occasionally Yourmachinima collects works through the internet, when the use of free embed videos is allowed by it users, by their pre approval to share, embed, linkback, use as third-party public Hosting video source according to their respective TOS.

* Security, Passwords and Means of Accessing the Site and Content - You agree not to access or use the Site in any manner that could damage, disable, overburden, or impair any Yourmachinima accounts, computer systems or networks. You agree not to attempt to gain unauthorized access to any parts of the Site or any Yourmachinima accounts, computer systems or networks. You agree not to interfere or attempt to interfere with the proper working of the Site or any accounts, computer systems or networks. You agree not to use any robot, spider, scraper or other automated means to access the Site or any yourmachinima accounts, computer systems or networks without Yourmachinima's express written permission.

* Access to and use of password protected or secure areas of the Site is restricted to authorized users only. You agree not to share your password(s), account information, or access to the Site. You are responsible for maintaining the confidentiality of password(s) and account information, and you are responsible for all activities that occur under your password(s) or account(s) or as a result of your access to the Site. You agree to notify Yourmachinima immediately of any unauthorized use of your password(s) or account(s). Yourmachinima web site uses security measures to protect against the loss, misuse, and alteration of the information under our control. We store the information in a database in a secure environment at our data center. This membership is free and with no fees, no emails no obligation. Please take in mind that we respect the copyright, content not licensed and right laws at yourmachinima.com, even using third-party, we will not allow video submittions that is outside the law (please use license free stuff and mention it on the credits). We use many third-party video hosting systems. Registred members can also suggest videos from any of the 50+ supported video sites. Yourmachinima don't use the collected data, required on the registration, according to facebook standards and privacy, such as email, nickname, facebook, and links for any propose, this is only the confirmation process to let us know if you are a real person. NO email information is shared or collected.

* Login/Register with Facebook or normal way and start sharing your works, or suggestions. By suggest a someone works you must agree with this terms, as expressed. Members are not allowed to edit their accounts directly due some excess of freedom, Member has always the chance to change some personal data collected by Facebook, although you must request (by email) the changes in your account. At any time members can request to deleted/suspend account. Just need to forward an email to support (at) yourmachinima (dot) com

* By becoming a registered member you must agree with this terms fully, any infringements caused repeatedly may cause immediate account termination and restriction to access this site. With no more than previous warning.

* Termination of Use - Yourmachinima may, in its sole discretion, at any time discontinue providing or limit access to the Site, any areas of the Site or Content provided on or through the Site. You agree that Yourmachinima may, in its sole discretion, at any time, terminate or limit your access to or use of the Site or any Content. Yourmachinima will terminate or limit your access to or use of the Site if, under appropriate circumstances, you are determined to be a repeat infringer of third party copyright rights. You agree that Yourmachinima shall not be liable to you or any third-party for any termination or limitation of your access to or use of the Site or any Content.

* Third Party Web Sites, Content, Products and Services - The Site provides links to Web sites and access to Content, products and services of third parties, including users, advertisers, affiliates and sponsors of the Site (by RSS Feed and so on). Yourmachinima is not responsible for third party Content provided on or through the Site and you bear all risks associated with the access and use of such Web sites and third party Content, products and services.

* Yourmachinima is simply a community, built in the community sense. Yourmachinima is not affiliated with machinima.com, youtube.com, blip.tv, vimeo.com, and many more linked sites. By submitting video/machinima/animation work(s) members should wait to admin/moderators approval. Be patience, we work fast as we can.

0

Yourmachinima goes Mobile/Tablet (logins back)

Hi, we have the pleasure to announce the fixed Facebook Logins issues, new accounts and existing members now can login with no problem. Thanks your patience. Mean while we had implemented a mobile support for our visitors and members. How to use it? It's simmple just use http://yourmachinima.com link on your Mobile/Tablet a fast php script will check and open http://yourmachinima.com/mobile link (if you try to open http://yourmachinima.com/mobile on your PC it won't take any effect, script "knows" witch device you are (although we need to refine the detection for some browsers, Ie on Ipad using safari runs well but on Diigo browser detection fails. Keep in mind, mobile app on Iphone and Ipad only compartible with Safari. Enjoy this new feature. Leave you some snapshots.
0

Serious Logins/Register problems

Hi, We have some problems with Facebook API changes that are messing with the whole logins and new accounts, we still have existing accounts saved, so when issue is solved we can get all accounts working. Facebook launched the Auth2.0 and in some way it's freaking the facebook App API. We are working on a solution, during that time logins and register it is disabled. Any way, still possible for you to post your video/machinima/animation through support (at) yourmachinima.com (if you have an existing account let me know your registered nickname) or else mention the producer name, please. Just IM me nickname, description and video link. We are back soon, thanks your attention!
0

UWA Machinima Challenge (the art of the artists) big winner Tutsy Navarantha

For the 4th Edition the UWA has announced this event final Judge in Machinima event. To remind that the Machinima challenge has as always the mention of the 3D artists included in the 3d challenge. Another year and another great event in the area. The University of western Australia by the 4th edition, organized a huge event with a score even more overwhelming. The art of artists who from the beginning included the work done by other residents. As always, the request or we will call it slogan was "make a work of breathtaking" in fact there wasn't any of the works presented that had made me breathless, even those who did not get the prize. (So much as Freewee "official curator of UWA_INSL", mentioned on her video, no matter you win or not the prize, that doesn't mean your work isn't good).

But what makes the University of Western Australia in Second Life? Well in advance to UWA has been one of the most important promoters of art in SL and not only! They organize competitions with some frequency, "using" art made by residents, to promote their works and to give Second life ART more VALUE, these piece of art can pass through objects carved or compositions, which are included in a permanent exhibition inworld. Based on these works, the challenge is that the UWA launches the development of an audio visual work based on the works displayed in the excellent work that culminates today presented live, so that is how Machinima appears on the challenge. This year the UWA had a list of 84 submitted papers of which the jury had a hard task of choosing the four winners (in this case 5 due to a double victory).

Since I am a curator as well on yourmachinima community and followed very close the submission panel, I had made my list of favourites. Funny it is to mention that the final results matches perfectly in my picks. So here are the winners list and my personal review.

MachinimUWA IV: 1st Prize (L$60,000) – 63 Points. WELCOME TO THE OTHER SIDE by Tutsy Navarathna

Tusty surprised the medium and made the perfect connection between the real and virtual, as we (the residents intrinsically intertwined) composition as a whole is sublime and full of meaning. Tutsy can show that few Machinimators this platform achieved a harmony between coexistence. Tutsy has achieved the bridge between the real and the virtual"or unreal", isn't that great?!. This is a well deserved prize, for a creative mind.

MachinimUWA IV: 2nd Prize (L$40,000) – 47 Points. ARTWASHERS by FRIDAY SIAMENDES of California

A documentary-style sequence of absurdities perpetrated on or near virtual-space artworks. The gags depend on sound - good earphones or speakers make a big difference. Artwashers a complex idea? Fun? That leads us to think unconsciously in art? No doubt a beautiful piece that surprised by the very idea of ​​the Author (2senseproductions) plus one of our great machinima makers into action. Simple lines mood all in shades of direct documentary. Perhaps the irony of art curators, artists and the public, as every one sees a work of art? :) Just seen it, it becomes difficult to explain. Another very interesting view provided by FRIDAY SIAMENDES presented in a breathtaking production.

MachinimUWA IV: 3rd Prize (L$30,000) – 42 Points. ART OF THE ARTISTS by Fuschia Nightfire of Dorset, England

With a loud and very curious show, Fuschia Nightfire, makes us a show of drawings and digital forms of real life. In a composition that can only draw sweeping. Accompanied by the music featuring Obisdia CoMa (another excellent artists in Second Life, for music). A combination of leave any open mouth and a very well done!! Hats off

MACHINIMUWA IV: JOINT 4th Prize (@L$22,500) – 35 Points. QUBIT: COGNITIVE DISTORTION by spyVspy of Lisbon, Portugal:

This work I talk in first person lol (it's my work after all). My special thanks to the artists involved and a very special to Maya Paris, also included on my work, so far viral acception from the public, and that for me it is all. Based entirely on the size of our perception, not only individualistic dimension, since the Qubit (The smallest unit of information in a computer designed to manipulate or store information through effects, predicted by the quantum physics) Represented by the "LittleBigPlanet" character dimentions, and the character of the individual and the Dimension of our real knowledge of the vastiness of the whole universe (it's like talking ironically about the tiniest of the tiniest thing, thinking about the hugeness), the common desire of Human beying, reach of the untouchable. Not wanting to get out of our sphere entirely, although I plan to put into (out of the box) to compose this poem. Through the art of the artists I've tried a notion to explain the ideas in fluid way. Like affirmation of the universe seen by the human mind in poetic tone "Draw from the graphite, Brilliant and dazzling" (to our knowledge about the chain of carbon-based life and our universe that designed graphite, bright and shiny). This work was assembled in it's a whole. (Qubit and the Cognitive distortion)

MACHINIMUWA IV: JOINT 4th Prize (@L$22,500) – 35 Points. VIRTUAL LOVE by Iono Allen, from the land of Amore, France:

Iono bring us the Love, and what a wonderful way to talk about it, even in virtual love. As he mention "new great and highly expressive animations." about the SL animated prims. The question is "Where virtual love can bring you...?" this I will leave for each of you to answer. I just leave you this magnificent.

Warm congrats to all!! To more information about the UWA follow this link here you have the entire collection of submitted works to this event.
0

BitFilm Final Results

(look bellow for the whole BITFILM 2011 results). With an astronomic surprise I've received the news. More remarkable is to find out that we have new aspirations, (keep the story flows, cinematic view, MachiniHOOD context and a watch immediately from the huge number of target public), promising isn't it? And believe me, most of this works are made ​​by amateurs.

These are the winners of the Bitfilm Festival 2011:

3D SPACE

1st place: "Feel the Punch" by Kasi Medidi (Hyderabad, India)

2nd place: "Hugo vs Lino" by Debasis Senapati (Hyderabad, India)

3rd place: "Cubism" by the Cubism Team (Stuttgart, Germany)

FX MIX

1st place "One Minute Puberty" by Alexander Gellner (Berlin, Germany)

2nd place: "Freak Out" by Nupur Bhargava & Hitesh Kewalya (Mumbai, India)

3rd place: "Secular Quarter #3" by David Gidali (Jerusalem, Israel)

MACHINIMA

1st place: "Tales of Crusade" by Philipp Schiefelbein (Frankfurt, Germany)

2nd place: "Clockwork" by spyvspyaeon (Lisbon, Portugal)

3rd place: "Stop, Rewind" by Harrison Heller (New York City, USA)

Hope you will take part in Bitfilm again next year! Let's keep the spirit!